type: greater machine
data: Its original form is unrecognisable after years of scavenging scrap and rebuilding itself, but among scrapheads, the Swordsmachine is quite famous due to its combat prowess and selfmade form, ugly to most but beautiful to enthusiasts, spawning many copycats. It wields a selfmade sword with a motor on it that, when revved, will heat the blade, cutting through most organic matter with ease. Due to its possessive hoarding behavior, it's one of the few machines still capable of vocalization -- an ability most have discarded for more efficient resource management.
Swordsmachine is very very VERY easy to parry. If V1 is at range it will fire a shotgun at v1. the pellets can be parried. It will also jump at v1 and do a wide swing attack, this can also be parried. It will also do a three slash combo and all three of these hits an be parried. when an attack is parried it will be stunned for some time giving a vital opportunity for massive amounts of damage. Such as shotgun swaping or a triple railcoin bounceback (this will become a link once a page with the tech is listed). after it gets back up it will become enraged and move faster and deal more damage. It won't be stunned from parries while enraged. when at half health it will be stunned again and leave the enraged state. Once again a triple railcoin bounceback is advised or some other high damage setup. (like a sawtrap) after it gets back up it will no longer use the shotgun, and instead throw it's sword at v1,this can be parried, if it hits a wall or travels too far it will hover in place before returning keeping it's hitbox the entire time. It will also throw it's sword in a spinning motion, this can be parried and slid under.