primary fire: a standard revolver shot dealing 1.5x damage to limbs and 2x to the head.
alt fire: a charged peircing shot that deals extra damage as well as being able to pass through enemies
primary fire: a standard revolver shot dealing 1.5x damage to limbs and 2x to the head.
alt fire: flip a coin that will automatically direct some attacks into the nearest enemy weakpoint when shot. Each coin adds damage to the attack that is redirected
primary fire: a standard revolver shot dealing 1.5x damage to limbs and 2x to the head.
alt fire: hold alt fire to spin the revolver the longer the button is held the more ricochets the attack will have (max 3) the attack can detonate projectiles creating a large explosion.
The peircer revolver alt fire is able to be redirected with coins.
the sharpshooter revolver is able to bounce off of coins like walls.
coins can be punched to add damage to them and to launch them to the nearest enemy
coins that are punched will bounce up and can be shot or punched again for extra added damage.
this page may be linked in other pages for additional info.